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But then as it turns out they seem to be steering toward a pay to win format now.ugg. There was a new optimism for a while, with the new owners (which were the same people running it with SONY).for a while. Interesting people from all over the place. There was a great international community as well. So there was almost a kind of economy comp and warfare too. I really enjoyed that any thing ship wise, ammo, consumables, outfitting and the ships them selves, were created by players. One of the things they did really well too, was the player ran economy. Balance was never going to get fixed anyways. That's what 80 to 90 % of the forums chatter was about. The reason for the QQ, was the high cost of losing was high and hurt egos. I always said you think the other class is OPed, then make an alt. It really didn't help anything, they really lost me after a while with all of that. But it was still fun! I think the biggest error they made was messing with balance every patch, instead of really working to improve the game and adding content. I remember being chased by pirates, it was more of thrill then other games I played. I had allot of fun lol When I 1st started playing the red zones had no rules, seal clubbing was rapid. Area chat smack talking was epic lol Even on the forums, there was a great deal of crap talking. It also was a game that worked of peoples egos. I think the pvp had a really got people going because of the cost of losing.
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